Functional Skills
Project Management
Product Strategy
Human Capital Consulting
HR Transformation
Recruiting Process Design
HR System Implementation
Product Launch
Software Skills
Microsoft Office
Zoom
AWS
Sector Experience
Media & Entertainment
Technology
Languages
English
Bulgarian
Fortune 500
Experience
Bar Raiser LLC
Management Consulting
Founder
1/2021 - Present
- Bar Raiser (https://barraiser.io) shows fast-growing companies how to make measurably stronger hires in 6+ months.
- Our customers have product-market fit and a strong investor mandate to grow but lack solid hiring processes past their founders. As a result, it frequently costs them $250K per wrong engineering hire and $1M+ per wrong B2B sales hire.
- Bar Raiser has 10+ customers, including prominent names like Virtuos Holdings, Packt Publishing, and Northeastern University.
- Our customers have product-market fit and a strong investor mandate to grow but lack solid hiring processes past their founders. As a result, it frequently costs them $250K per wrong engineering hire and $1M+ per wrong B2B sales hire.
- Bar Raiser has 10+ customers, including prominent names like Virtuos Holdings, Packt Publishing, and Northeastern University.
Amazon Bound LLC
Start-Up
Founder
1/2018 - Present
- Amazon Bound (https://amazonbound.today) helps talented job seekers interview effectively with Amazon and other tech companies that practice behavioral-interview techniques. Amazon Bound offers online courses, workshops, and interview simulation.
- Amazon Bound has 3.4K+ customers, to-date.
- Amazon has hired 68%+ of our customers. Other Big Tech (Microsoft, Google, etc.) have hired 20%+ of our customers.
- The Amazon Bound YouTube Channel (https://www.youtube.com/c/AmazonBound) has 2.1K+ subscribers and 190K+ views.
- Amazon Bound has 3.4K+ customers, to-date.
- Amazon has hired 68%+ of our customers. Other Big Tech (Microsoft, Google, etc.) have hired 20%+ of our customers.
- The Amazon Bound YouTube Channel (https://www.youtube.com/c/AmazonBound) has 2.1K+ subscribers and 190K+ views.
Amazon
Corporate Strategy & Development
Technical Principal, Business Development – Amazon Appstore, Games
1/2016 - 1/2018
- Lead a business development team responsible for Amazon's partnerships with 40+ top mobile game developers (King, Blizzard, Zynga, etc.) and for featuring their game content on Amazon Appstore ($1B+ in Appstore revenues).
- Drove the initial thinking and hypotheses of the importance of advertising for Appstore's revenue, user engagement and strategy. Secured Appstore's initial integration with Vungle.
- Partnered with corp. dev to evaluate and acquire companies and IP in the mobile game space for Amazon.
- Bar Raiser with 350+ interviews; Bar Raiser Mentor with tens of Bar-Raiser-in-Training mentees.
- New Hire Orientation host; 400+ full-time Amazon employees have gone through my training on their first day on the job.
- Drove the initial thinking and hypotheses of the importance of advertising for Appstore's revenue, user engagement and strategy. Secured Appstore's initial integration with Vungle.
- Partnered with corp. dev to evaluate and acquire companies and IP in the mobile game space for Amazon.
- Bar Raiser with 350+ interviews; Bar Raiser Mentor with tens of Bar-Raiser-in-Training mentees.
- New Hire Orientation host; 400+ full-time Amazon employees have gone through my training on their first day on the job.
Amazon
Product Management / Strategy
Principal, Business Development and Product Management – Amazon Game Studios
1/2013 - 1/2016
- Co-founded Amazon Game Studios (AGS) in 2013 in a series of direct presentations to Jeff Bezos. AGS has become a multi-$B Amazon business since.
- Defined the strategy of Amazon's initial entry in the mobile/tablet game market.
- Signed 19 original IP game development deals with external partners in fewer than 12 months.
- Established precedent and launched Amazon distributing games on non-Amazon marketplaces for the first time in company history.
- Shipped four original IP games on Android and iOS. All four won Apple's Editor's Choice Award on iOS.
- Developed relations with 600+ game developers worldwide benefitting both Game Studios and Lumberyard.
- Recruited and managed business development and technical PM teams for Game Studios and Lumberyard.
- Defined the strategy of Amazon's initial entry in the mobile/tablet game market.
- Signed 19 original IP game development deals with external partners in fewer than 12 months.
- Established precedent and launched Amazon distributing games on non-Amazon marketplaces for the first time in company history.
- Shipped four original IP games on Android and iOS. All four won Apple's Editor's Choice Award on iOS.
- Developed relations with 600+ game developers worldwide benefitting both Game Studios and Lumberyard.
- Recruited and managed business development and technical PM teams for Game Studios and Lumberyard.
Microsoft
Corporate Strategy & Development
Director, Business Strategy and Development
1/2011 - 1/2013
- Defined the business strategy for Kinect first-party games ($1B+ in revenues) and HoloLens first-party productivity experiences.
- Ran the business development and business management teams for HoloLens and Kinect.
- Negotiated multi-million development and outsourcing contracts with external partners.
Shipped two original IP Kinect games.
- Ran the business development and business management teams for HoloLens and Kinect.
- Negotiated multi-million development and outsourcing contracts with external partners.
Shipped two original IP Kinect games.
Microsoft
Corporate Strategy & Development
Group Manager, Business Strategy and Development
1/2008 - 1/2011
- Co-founded 343 Industries, Microsoft's internal studio to inherit the Halo IP from Bungie.
- Created and executed a business strategy to develop the Halo franchise into a balanced, multi-media, multi-touch point entertainment property. Developed a cohesive business vision across multiple forms of entertainment and products integrating consumer needs, partner feedback, and merchandising opportunities.
- Recruited and managed a team of top performers by attracting and developing top talent.
- Negotiated deals and built business relationships to distribute the Halo IP content through gaming, mobile, merchandising, DVD and theatrical platforms.
- Ran all things business of the Halo franchise ($5B+ in life-to-date revenues). Ensured Halo meets or beats its short- and long term business goals.
- Oversaw Halo's outbound and inbound merchandising programs.
- Produced the Halo Legends animated feature – Halo's inaugural foray into the film industry.
- Created and executed a business strategy to develop the Halo franchise into a balanced, multi-media, multi-touch point entertainment property. Developed a cohesive business vision across multiple forms of entertainment and products integrating consumer needs, partner feedback, and merchandising opportunities.
- Recruited and managed a team of top performers by attracting and developing top talent.
- Negotiated deals and built business relationships to distribute the Halo IP content through gaming, mobile, merchandising, DVD and theatrical platforms.
- Ran all things business of the Halo franchise ($5B+ in life-to-date revenues). Ensured Halo meets or beats its short- and long term business goals.
- Oversaw Halo's outbound and inbound merchandising programs.
- Produced the Halo Legends animated feature – Halo's inaugural foray into the film industry.
Microsoft
Corporate Strategy & Development
Group Business Manager | Business Manager
1/2004 - 1/2008
- Owned business management for the full MGS game portfolio consisting of 20+ franchises including blockbuster hits like Halo, Gears of War, Age of Empires, Fable, and others.
- Ran the MGS business management team.
- Ran business, strategic and financial planning for the Xbox 360 and Windows first-party games portfolio.
- Negotiated with external development partners to secure sequels to MGS's externally-developed franchises as they became due.
- Spoke at the 2006 Game Developer Conference "Successful Outsourcing of AAA Games".
- Ran the MGS business management team.
- Ran business, strategic and financial planning for the Xbox 360 and Windows first-party games portfolio.
- Negotiated with external development partners to secure sequels to MGS's externally-developed franchises as they became due.
- Spoke at the 2006 Game Developer Conference "Successful Outsourcing of AAA Games".
Microsoft
Finance
Financial Analyst – MGS | Mobility Group | Server Apps
1/1999 - 1/2004
- Financial end-to-end controller and business partner of MGS, Mobility Group, and Server Apps Division.